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Kotaku: Guitar Hero 7 Was a Disaster
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ComicBookGuru  





Joined: 16 Dec 2007
Posts: 1678

PostPosted: Fri Dec 14, 2012 5:24 pm    Post subject: Reply with quote

You know, a lot earlier I had suggested that moving back to guitar/bass only would be a good call, but thinking about it now, not so much, if you only look at plastic guitars. Real guitars, just doing those two would work, but going back to just plastar isn't conducive to a "party" atmosphere anymore. Sure, we might like it, but if a bunch of dudebros want to play... "Hey man what the hell do you mean I can't drum? I can in that other Guitar Hero game!".
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DanTheBib  





Joined: 25 Nov 2009
Posts: 671
Location: Worcester, England.

PostPosted: Fri Dec 21, 2012 8:58 pm    Post subject: Reply with quote

Am I the only one who thinks this is complete bullshit?

I'd like to hear who the "source" was for this. It all just sounds too far-fetched and opinionated to be reliable.
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lawrencein  





Joined: 26 Sep 2006
Posts: 180
Location: UK

PostPosted: Fri Dec 21, 2012 9:21 pm    Post subject: Reply with quote

DanTheBib wrote:
Am I the only one who thinks this is complete bullshit?

I'd like to hear who the "source" was for this. It all just sounds too far-fetched and opinionated to be reliable.

I'm also very unconvinced of the veracity of this article. The source is quoted as being "a source familiar with the series' development", which could be just about anyone.
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ComicBookGuru  





Joined: 16 Dec 2007
Posts: 1678

PostPosted: Sun Dec 23, 2012 11:22 pm    Post subject: Reply with quote

DanTheBib wrote:
Am I the only one who thinks this is complete bullshit?

I'd like to hear who the "source" was for this. It all just sounds too far-fetched and opinionated to be reliable.


Given VV's track record with their own independent productions and the nature of innovating the franchise with a new controller, I'd believe it. Honestly, go play Marvel Ultimate Alliance, then its sequel, then tell me you don't think the studio tried to do too much and it just didn't end up fun.

(Funnily enough, though, they ended up making a sequel to Neversoft's Spider-Man, and though I haven't played it in years, when I was a kid, I didn't think it was that bad.)
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