ScoreHero
Home | Forum | Wiki
Inbox [ Login ]Inbox [ Login ]
SearchSearch MemberlistMemberlist
ProfileProfile Log inLog in
Crazy on You

 
Post new topic   Reply to topic    ScoreHero Forum Index -> Guitar Hero II (PS2) -> Hard
View previous topic :: View next topic  
Author Message
JCirri  





Joined: 04 Feb 2006
Posts: 4576

PostPosted: Mon Nov 06, 2006 12:42 pm    Post subject: Crazy on You Reply with quote

Note Chart
Back to top
View user's profile Wiki User Page Send private message Visit poster's website XBL Gamertag: JCirri821 Wii Friend Code: 1455611809021899
Jaksiel  





Joined: 05 Feb 2006
Posts: 778
Location: Troy, NY or Hooksett, NH

PostPosted: Sun Dec 03, 2006 3:54 am    Post subject: Reply with quote

Echelar -

I watched your video and I think it may be a slightly better path to pick up the first 2 SPs and activate so it runs out right before the third one, and then get the next three and activate so it runs out right before the fifth one. I'm no expert on SP paths though, so I defer to you if you crunched the numbers and found skipping the third SP entirely to be better.
Back to top
View user's profile Send private message
eXcelon969  





Joined: 26 Sep 2006
Posts: 1564
Location: Phoenix, AZ

PostPosted: Mon Dec 04, 2006 4:25 am    Post subject: Reply with quote

I actually get the first 3, then activate immediately, runs out right at next SP... covers more points

and my last sp activation is one measure earlier than in the video (on the Y-----Y note)

but somehow i have 400 points less than echelar. i must learn how he gets every ounce of whammy

or maybe it's the tail ends of all those holds

argh
Back to top
View user's profile Send private message XBL Gamertag: eXcelon969
raunch99  





Joined: 08 Aug 2006
Posts: 712
Location: Chicago

PostPosted: Fri Dec 15, 2006 6:00 am    Post subject: Reply with quote

Raunch99 - Crazy On You - Hard SP
Back to top
View user's profile Wiki User Page Send private message XBL Gamertag: raunch99 Wii Friend Code: 5200184951610899
eXcelon969  





Joined: 26 Sep 2006
Posts: 1564
Location: Phoenix, AZ

PostPosted: Tue Dec 19, 2006 9:56 pm    Post subject: Reply with quote

you really gotta get 3 sp and then activate midway after the last SP chord and the next chord, will end RIGHT before the next SP

covers more notes
Back to top
View user's profile Send private message XBL Gamertag: eXcelon969
dogmad86  





Joined: 24 Nov 2006
Posts: 190
Location: Washington

PostPosted: Sat Dec 30, 2006 11:19 pm    Post subject: Reply with quote

Thats the path I used, with 3 at start (currently 3rd because I messed up later with early deploy)
Back to top
View user's profile Send private message
Sully  





Joined: 12 Nov 2006
Posts: 4570
Location: Tampa, FL

PostPosted: Fri Jan 12, 2007 7:59 pm    Post subject: Reply with quote

So 3-2-2-2-3.
Back to top
View user's profile Wiki User Page Send private message Visit poster's website XBL Gamertag: vSully
debr5836  





Joined: 11 Apr 2007
Posts: 1159
Location: Fort Collins, CO

PostPosted: Sat Jun 09, 2007 11:08 pm    Post subject: Reply with quote

spopt.pl optimized path for crazyonyou.mid (hard)

File: crazyonyou.mid
Solution Path: 2-S1-2-2-2-3
Estimated Base score 73809
Estimated Perfect w/o SP 292198
Estimated SP Score 104588
Estimated Total Score 396786
Activations:
From meas 36.0000 (YO note) to meas 41.2500 (BO note) Score: 19360 ((93.0 + 3.8) * 200 )
From meas 59.1250 (YO note) to meas 64.6032 (BO sust) Score: 20740 ((100.0 + 3.7) * 200 )
From meas 85.0000 (RB note) to meas 90.6250 (R note) Score: 21008 ((102.0 + 3.0) * 200 )
From meas 105.1250 (YO note) to meas 110.4375 (BO note) Score: 19512 ((93.0 + 4.6) * 200 )
From meas 141.8745 (B note) to meas 149.9141 (G sust) Score: 23967 ((118.0 + 1.8) * 200 )
Back to top
View user's profile Send private message XBL Gamertag: M1ster Zer0
randomhero243  





Joined: 02 Jul 2007
Posts: 255
Location: new york

PostPosted: Tue Jul 03, 2007 3:18 am    Post subject: Reply with quote

what does S1 mean?
Back to top
View user's profile Send private message
NineInchNails  





Joined: 28 Jan 2007
Posts: 1267
Location: Derbyshire, UK

PostPosted: Tue Jul 03, 2007 9:13 am    Post subject: Reply with quote

randomhero243 wrote:
what does S1 mean?


Skip 1 phrase, however it's done terribly bad maths and taking 3 at the start is about 10 notes better.
Back to top
View user's profile Send private message XBL Gamertag: IHeartParamore
Piso  





Joined: 13 Jan 2007
Posts: 417
Location: Long Island... owait, Vancouver Island... Yep, Vancouver Island.

PostPosted: Tue Jul 03, 2007 9:35 am    Post subject: ... Reply with quote

More like terribly good maths. Where exactly could you pick up 10 notes with 3 instead of 2 at the start? Even if you miss getting the ending squeeze on the first activation, 2 is a few mere ticks better than if you got perfect tick squeezing with 3.
_________________
Welcome, Piso. Your last login was Sep. 6, 2009, 1:41AM. - From April 25th, 2010. Hihi.

My GH2 co-op paths hosting

10:56 JR626-1 : i'm half retarded now
10:56 jaimeclaude : now?
10:56 psxfreak101 : only half?

Back to top
View user's profile Send private message
debr5836  





Joined: 11 Apr 2007
Posts: 1159
Location: Fort Collins, CO

PostPosted: Mon Jul 23, 2007 12:53 am    Post subject: spopt2.pl results Reply with quote

spopt2.pl results for "Crazy on You" (gh2-ps2/hard) generated on 07/20/2007

lazy-whammy (390290) PNG TXT
no-squeeze (395202) PNG TXT
big-squeeze (396542) PNG TXT
nearly-ideal (397542) PNG TXT
upper-bound (398298) PNG TXT

KEY
-------------------------------------------------------------------------
Lazy Whammy ---- No squeezing, all whammys start 0.5 beats late
No Squeeze ---- No squeezing, no early whammying
Big Squeeze ---- 80% of the max possible squeeze, no early whammying
Nearly Ideal ---- 80% of the max possible squeeze, 80% of the max possible early whammying
Upper Bound ---- 100% of the max possible squeeze, 100% of the max possible early whammying

big-squeeze path details
-------------------------------------------------------------------------
File: crazyonyou.mid
Solution Path: 2-S1-2-2-2-3
Estimated Base score 73708
Estimated 4* cutoff 147416
Estimated 5* cutoff 206382
Estimated Perfect w/o SP 292186
Estimated SP Score 104356
Estimated Total Score 396542
Activations:
#1 From meas 36.0000 (YO note) to meas 41.2500 (BO note) ( 36.0156- 41.2156) Score: 19360 (93.0+ 3.8)*200
#2 From meas 59.1250 (YO note) to meas 64.5625 (BO note) ( 59.1276- 64.5276) Score: 20712 (100.0+ 3.6)*200
#3 From meas 85.0000 (RB note) to meas 90.5625 (RB note) ( 84.9990- 90.5323) Score: 20808 (101.0+ 3.0)*200
#4 From meas 105.1250 (YO note) to meas 110.4375 (BO note) (105.1359-110.4026) Score: 19512 (93.0+ 4.6)*200
#5 From meas 141.8401 (O sust) to meas 149.8750 (G note) (141.8401-149.8401) Score: 23964 (118.0+ 1.8)*200

nearly-ideal path details
-------------------------------------------------------------------------
File: crazyonyou.mid
Solution Path: 2-S1-2-2-2-3
Estimated Base score 73708
Estimated 4* cutoff 147416
Estimated 5* cutoff 206382
Estimated Perfect w/o SP 292186
Estimated SP Score 105356
Estimated Total Score 397542
Activations:
#1 From meas 36.1250 (YO note) to meas 41.4375 (BO note) ( 36.1287- 41.4031) Score: 19760 (95.0+ 3.8)*200
#2 From meas 59.0000 (YO note) to meas 64.5625 (BO note) ( 59.0126- 64.5276) Score: 21112 (102.0+ 3.6)*200
#3 From meas 85.0000 (RB note) to meas 90.6250 (R note) ( 84.9772- 90.6260) Score: 21008 (102.0+ 3.0)*200
#4 From meas 105.1250 (YO note) to meas 110.4375 (BO note) (105.1240-110.4295) Score: 19512 (93.0+ 4.6)*200
#5 From meas 141.8401 (O sust) to meas 149.8750 (G note) (141.8401-149.8401) Score: 23964 (118.0+ 1.8)*200

upper-bound path details
-------------------------------------------------------------------------
File: crazyonyou.mid
Solution Path: 2-S1-2-2-2-3
Estimated Base score 73708
Estimated 4* cutoff 147416
Estimated 5* cutoff 206382
Estimated Perfect w/o SP 292186
Estimated SP Score 106112
Estimated Total Score 398298
Activations:
#1 From meas 37.1250 (BO note) to meas 42.5000 (G note) ( 37.1677- 42.4610) Score: 19960 (96.0+ 3.8)*200
#2 From meas 59.1250 (YO note) to meas 64.7500 (BO note) ( 59.1624- 64.7062) Score: 21264 (102.0+ 4.3)*200
#3 From meas 85.0000 (RB note) to meas 90.7500 (RB note) ( 85.0443- 90.7226) Score: 21408 (104.0+ 3.0)*200
#4 From meas 105.1250 (YO note) to meas 110.4375 (BO note) (105.1230-110.4385) Score: 19512 (93.0+ 4.6)*200
#5 From meas 141.8307 (O sust) to meas 149.8750 (G note) (141.8307-149.8307) Score: 23968 (118.0+ 1.8)*200

Please post any bugs/questions about these auto-generated paths HERE.
Back to top
View user's profile Send private message XBL Gamertag: M1ster Zer0
Display posts from previous:   
Post new topic   Reply to topic    ScoreHero Forum Index -> Guitar Hero II (PS2) -> Hard All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Copyright © 2006-2024 ScoreHero, LLC
Terms of Use | Privacy Policy


Powered by phpBB